News and Updates
- [2008-10-12] Character Generation: Minor Dragon Youth can
have stats of 2-9, not 4-9. Lightning Bolt spell duration fixed
("Instant", not "Sustained"). Made Abilities' Costs (Triangular Number
Sequence) table into a figure. TeX-ified all the "see XXX" references
in chargen doc. Gender-neutralized the text of the chargen doc (I
hope). Upped version to 0.1.8
- [2008-10-11] Character Generator: Fixed FCGI bug in generator
which prevented preservation of skill/knowledge list.
My Supplements
- Rules
- Character Generation - v0.1.8 (Last Modified - 2008-10-12)
- Drugs - coming eventually
- Ware
- Bioware
- Cybereyes [Under Construction]
- Headware - coming eventually
- Bodyware - coming eventually
- Replacements - coming eventually
- Cyberware - coming eventually (Will Combine All Cyberware Supplements)
- Equipment
- Firearms [Under Construction]
- Lasers - coming eventually
- Classic Arms - coming eventually
- Weapons - coming eventually (Will Combine All Weapons Supplements)
- Armor - coming eventually
- Electronics - coming eventually
Other Stuff
- Gaming Worlds Wiki: Just Added.
- Online Character Generator - Under Construction: Attributes, Skills & Knowledges Mostly Done.
Decker Comments
To add a decker comment to any of my docs or supplements, compose the
entire comment including the signature and time-stamp and e-mail it to me.
Make sure to include which doc to put it in and exactly where it should go
in the e-mail. I reserve the right to edit or omit all or part(s) of your
comment before posting it.
Old News and Updates
- [2008-10-10] Character Generation: Changed "Shamantic Skills"
-> "Shamanistic Skills" in skills list. Added Karma Pool bonus to
retirement bonus description. Fixed some minor wording and formatting
problems. Use some more tex-proper footnotes. Added description of
"aplying weight" to Body stat. Improved description of medieval magical
attributes. Fixed old description of experience points as: "Karma".
Fixed all the second-person ("you") references, I think. Cleaned up the
races below sub-human. Removed the extra rare-background Eastern
Minotaurs from the race rarity list. Folded OverLight, UnderDark and
Other-Dimenstionals into main race rarity list. Reworded mixed-breed
description. Cleaned up description of Medieval Magical Abilities.
Added mention of Totemic Abilities (Human Magic). Cleaned up
descriptions of magical power levels. Cleaned up formatting of magic
section. Cleaned up some wording in the general arcane magic section.
Cleaned up list of restriction/encumbrance examples in arcane magic
section. Cleaned up some wording in Drarven & Orkish Magic sections.
Upped version to 0.1.7
- [2008-10-09] Character Generation: Wording cleanups of
priority page. Moved dwarven magic section before Shamanistic magic
section. Various formatting improvements. Added a few more examples in
freedom of movement list. For Shadowrun, changed "Shamanistic" back to
"Shamantic", for historical reasons. Upped version to 0.1.6.
- [2008-10-08] Character Generation: Moved to multicolumn
output for PDF/PS version (web layout still needs help). Shrunk the
PS/PDF font a bit, and removed page number from blank last page. Added
qualifier for "Mind Magic" to medievel spell list. Added missing
Medieval spells: Copy Document, Create Paper, Forget, Influence,
Remember, Communicate with Known, Copy Book, Create Book, Disintegrate,
Enter Mind, Influence Group, Stabalize, and Mindscape. "Shamantic" ->
"Shamanistic". Cleaned up long section names. Fixed some poor wording
and typos in spell descriptions. Upped version to 0.1.5.
- [2008-10-06] Character Generator: Fixed skill list display.
Use current (and race-appropriate) knowledge point calculations.
Knowledges are now spent triangularly. Added senses (including per-race
senses). All calculations should now be correct and up-to-date with the
current game, for all genres.
- [2008-10-04] Character Generator: Added race selection
(Medieval only, for now) and attribute range limits by race .
- [2008-10-02] Character Generation: Cleaned up margins on the
PDF/PS version. Fixed layouts overall. Added a couple missing Medieval
Etiquette skills (Eastern & Western). Upped version to 0.1.4.
- [2008-10-02] Character Generation/Generator: Revamped skill
system for both the doc and the generator. Finally added true
"Cyberpunk" genre. Added gzipped postscript versions. Upped version to
0.1.3.
- [2008-06-12] Wiki: The Wiki is up!
- [2008-10-02] Character Generation: Fixed wording of Arrow
spell description. Fixed Juju healing level descriptions. Fixed some
wording in magic section. Fixed attribute descriptions in all games.
(Thanks Nick!) Upped version to 0.1.2.
- [2008-10-02] Character Generator: Added "CyberPunk" game
(still needs back-end Skill support). Brought priorities's status
up-to-date with current version (including charisma modifiers to
status/resources/contacts).
- [2008-10-01] Character Generation: Tweaked layout of PDF
version. Updated resource values to new number, including Charisma
multiplier. Upped version to 0.1.1.
- [2008-09-27] Character Generation: Huge list of changes, see
below. Upped version to 0.1.0.
- [2008-09-27] Character Generation: Moved from HTML-based
template to TeX-based template. Added missing language: "Magic, Elven,
Grey". Added missing medieval skill: "Military Etiquette". "Magic"
languages are now "Magic, Human". Messenger spell is Human Magic only.
Updated last-modified date/copyright date. Added new triangular
attribute/skill points, costs and rules. Added the new Senses
attributes. Enlarged medieval races sections (senses and attributes
added). Updated initiative system rules to 6-W, not 8-W. Added
AA-standing version of retirement bonus for medieval game. Upped rarity
of Fallen Grey race in medieval. Added missing medieval races: "High
Elf of Kris'Valour" and "High Elf of Monli'Sarad". Added race
attribute, magic rarity, and senses stat tables. Added missing spell:
"Illuminate Magic", and many others. Cleaned up order of sections to
make more logical sense. Rebuilt and re-organized race tables. Split
medieval magic into a separate chapter. More to be added here....
Older news moved to a new page