// An MFC, App/Windows program that processes mouse and keyboard character messages
#include <afxwin.h>
#include <string.h>
#include "msgnew.h"
// Our CMainWin class definition
// 1. CMainWin's constructor--creates the window
CMainWin::CMainWin()
{
RECT r;
r.left = r.top = 10;
r.right = 500; r.bottom = 250;
Create(NULL, "Processing mouse messages", WS_OVERLAPPEDWINDOW,
r);
}
// 2. CMainWin's message map
BEGIN_MESSAGE_MAP(CMainWin, CFrameWnd)
ON_WM_CHAR()
ON_WM_LBUTTONDOWN()
ON_WM_RBUTTONDOWN()
END_MESSAGE_MAP()
// 3. CMainWin's message-processing handler functions--
// WM_CHAR message-processing ftn.
void CMainWin::OnChar(UINT ch, UINT count, UINT flags)
{
char str[]=" ";
CDC* pDC;
pDC = this->GetDC();
wsprintf(str, "%c ", ch);
pDC->TextOut(1,1,str,lstrlen(str));
}
// Left mouse button-processing message ftn.
void CMainWin::OnLButtonDown(UINT flags, CPoint loc)
{
CDC* pDC;
pDC = this->GetDC();
pDC->TextOut(loc.x, loc.y,"L",1);
}
// Right mouse button-processing message ftn.
void CMainWin::OnRButtonDown(UINT flags, CPoint loc)
{
CDC* pDC;
pDC = this->GetDC();
pDC->TextOut(loc.x, loc.y,"R",1);
}
// 4. Our CApp class function definitions
// Initialize the application (InitInstance() override)
BOOL CApp::InitInstance()
{
m_pMainWnd = new CMainWin;
m_pMainWnd->ShowWindow(m_nCmdShow);
m_pMainWnd->UpdateWindow();
return TRUE;
}
// 5.Instantiate the application
CApp App;