using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace ButtonLabel
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
Label label1;
Button button1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
label1 = new Label();
button1 = new Button();
//
// label1
//
label1.Location = new System.Drawing.Point(80, 112);
label1.Name = "label1";
label1.TabIndex = 0;
//
// button1
//
button1.Location = new System.Drawing.Point(96, 160);
button1.Name = "button1";
button1.TabIndex = 1;
button1.Text = "Push me";
button1.Click += new EventHandler(button1_Click);
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 273);
//*** Three ways of attaching a control to a form (adding a control to the control's collection)
//button1.Parent = this;
//label1.Parent = this;
this.Controls.Add(button1);
this.Controls.Add(label1);
//this.Controls.AddRange(new Control[] {button1, label1});
//***
this.Name = "Form1";
this.Text = "Button and Label";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void button1_Click(object sender, System.EventArgs e)
{
label1.Text = "Hello World!";
}
}
}